initial rain material optimizations

This commit is contained in:
Wls50
2025-11-23 10:39:56 +01:00
committed by Hirek
parent 593a8a288f
commit 90538c8878
7 changed files with 44 additions and 25 deletions

View File

@@ -498,6 +498,9 @@ class NvRenderer : public gfx_renderer, public MaResourceRegistry {
std::string m_name;
std::string m_sampler_name;
int m_hint;
bool disable_anisotropy = false;
bool disable_filter = false;
bool disable_mip_bias = false;
texture_handle m_default_texture;
};
nvrhi::static_vector<TextureBinding, 8> m_texture_bindings;