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Merge branch 'master' into feat/modern-editor
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@@ -690,7 +690,7 @@ void driver_mode::update_camera(double const Deltatime)
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// reset window state, it'll be set again if applicable in a check below
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Global.CabWindowOpen = false;
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if (simulation::Train != nullptr && Camera.m_owner != nullptr && false == DebugCameraFlag)
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if (simulation::Train != nullptr && controlled != nullptr && Camera.m_owner != nullptr && false == DebugCameraFlag)
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{
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// jeśli jazda w kabinie, przeliczyć trzeba parametry kamery
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/*
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