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refactoring: selectable gfx renderer groundwork

This commit is contained in:
tmj-fstate
2019-10-12 18:38:01 +02:00
parent c312251580
commit 936e537a7a
24 changed files with 245 additions and 171 deletions

View File

@@ -527,7 +527,7 @@ bool TSegment::RenderLoft( gfx::vertex_array &Output, Math3D::vector3 const &Ori
void TSegment::Render()
{
Math3D::vector3 pt;
GfxRenderer.Bind_Material( null_handle );
GfxRenderer->Bind_Material( null_handle );
if (bCurve)
{