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build 180831. vehicle debug panel content cleanup, configurable ui panel opacity, ai coasting logic tweaks

This commit is contained in:
tmj-fstate
2018-08-31 17:04:20 +02:00
parent 1cfaaa24f6
commit 955e8915a5
10 changed files with 176 additions and 206 deletions

View File

@@ -91,6 +91,7 @@ struct global_settings {
int iTextMode{ 0 }; // tryb pracy wyświetlacza tekstowego
int iScreenMode[ 12 ] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; // numer ekranu wyświetlacza tekstowego
glm::vec4 UITextColor { glm::vec4( 225.f / 255.f, 225.f / 255.f, 225.f / 255.f, 1.f ) }; // base color of UI text
float UIBgOpacity { 0.65f }; // opacity of ui windows
std::string asLang{ "pl" }; // domyślny język - http://tools.ietf.org/html/bcp47
// gfx
int iWindowWidth{ 800 };