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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 10:29:19 +02:00

reformat: parameters can be made pointer to const

This commit is contained in:
jerrrrycho
2026-07-04 07:14:02 +02:00
parent 220689a5e3
commit 96a099acdf
51 changed files with 304 additions and 304 deletions

View File

@@ -64,9 +64,9 @@ private:
void deserialize_light( cParser &Input, scene::scratch_data &Scratchpad );
void deserialize_node( cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_origin( cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_endorigin( cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_endorigin(const cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_scale( cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_endscale( cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_endscale(const cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_rotate( cParser &Input, scene::scratch_data &Scratchpad );
void deserialize_sky( cParser &Input, scene::scratch_data &Scratchpad );
void deserialize_test( cParser &Input, scene::scratch_data &Scratchpad );
@@ -74,11 +74,11 @@ private:
void deserialize_trainset( cParser &Input, scene::scratch_data &Scratchpad );
void deserialize_terrain( cParser &Input, scene::scratch_data &Scratchpad );
void deserialize_editorterrain( cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_endtrainset( cParser &Input, scene::scratch_data &Scratchpad );
static void deserialize_endtrainset(const cParser &Input, scene::scratch_data &Scratchpad );
static TTrack * deserialize_path( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TTraction * deserialize_traction( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TTractionPowerSource * deserialize_tractionpowersource( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TMemCell * deserialize_memorycell( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TTractionPowerSource * deserialize_tractionpowersource( cParser &Input, const scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TMemCell * deserialize_memorycell( cParser &Input, const scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TEventLauncher * deserialize_eventlauncher( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TAnimModel * deserialize_model( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );
TDynamicObject * deserialize_dynamic( cParser &Input, scene::scratch_data &Scratchpad, scene::node_data const &Nodedata );