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key logging
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2
sun.cpp
2
sun.cpp
@@ -33,7 +33,7 @@ void
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cSun::update() {
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move();
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Math3D::vector3 position( 0.0f, 0.0f, -2000.0f );
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Math3D::vector3 position( 0.0f, 0.0f, -2000.0f * Global::fDistanceFactor );
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position.RotateX( (float)( m_body.elevref * ( M_PI / 180.0 ) ) );
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position.RotateY( (float)( -m_body.hrang * ( M_PI / 180.0 ) ) );
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