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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 05:09:20 +02:00

feat(scenery): models laid along curves (sweep nodes), bent to follow the paths or repeated along them, loaded and saved with the scenery; trainsets put on a path while the simulation runs; trainset turned around by reversed after its header: the first vehicle stays at the offset and leads towards point 1, the rest stands behind it; launcher keeps reversed trainsets and can turn one around; memory cells saved with the new name of the path they name; events tell their targets and the events of a multiple event; renderer tells whether the cursor is over a surface; vehicle placed in the editor entered when the driving goes on

This commit is contained in:
maj00r
2026-10-06 22:19:32 +02:00
parent 084a705452
commit 978b99b7e5
21 changed files with 1329 additions and 15 deletions

View File

@@ -73,6 +73,7 @@ public:
virtual auto Pick_Node() const -> scene::basic_node const * = 0;
virtual auto Mouse_Position() const -> glm::dvec3 = 0;
virtual auto Mouse_Hit() const -> bool { return true; }
// editor helpers: matrices/position of the most recent color pass camera.
// the view matrix is camera-relative (rotation only, camera at origin), matching the
// camera-relative rendering used by the engine; build object matrices relative to Camera_Position().