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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-29 09:17:28 +01:00

feat(scenery): models laid along curves (sweep nodes), bent to follow the paths or repeated along them, loaded and saved with the scenery; trainsets put on a path while the simulation runs; trainset turned around by reversed after its header: the first vehicle stays at the offset and leads towards point 1, the rest stands behind it; launcher keeps reversed trainsets and can turn one around; memory cells saved with the new name of the path they name; events tell their targets and the events of a multiple event; renderer tells whether the cursor is over a surface; vehicle placed in the editor entered when the driving goes on

This commit is contained in:
maj00r
2026-10-06 22:19:32 +02:00
parent 084a705452
commit 978b99b7e5
21 changed files with 1329 additions and 15 deletions

View File

@@ -40,6 +40,9 @@ public:
// create model from node string
TAnimModel *
create_model(const std::string &src, const std::string &name, const glm::dvec3 &position);
// places the vehicles, given as their node statements, as a trainset on the path. returns: the vehicles made
std::vector<TDynamicObject *>
insert_trainset(std::string const &Name, TTrack *Path, double const Offset, std::string const &Vehicles, bool const Reversed = false);
// create eventlauncher from node string
TEventLauncher *
create_eventlauncher(const std::string &src, const std::string &name, const glm::dvec3 &position);
@@ -86,6 +89,7 @@ extern event_manager Events;
extern memory_table Memory;
extern path_table Paths;
extern road_table Roads;
extern sweep_table Sweeps;
extern junction_table Junctions;
extern roadpoint_table Roadpoints;
extern traction_table Traction;