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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 05:09:20 +02:00

feat(scenery): models laid along curves (sweep nodes), bent to follow the paths or repeated along them, loaded and saved with the scenery; trainsets put on a path while the simulation runs; trainset turned around by reversed after its header: the first vehicle stays at the offset and leads towards point 1, the rest stands behind it; launcher keeps reversed trainsets and can turn one around; memory cells saved with the new name of the path they name; events tell their targets and the events of a multiple event; renderer tells whether the cursor is over a surface; vehicle placed in the editor entered when the driving goes on

This commit is contained in:
maj00r
2026-10-06 22:19:32 +02:00
parent 084a705452
commit 978b99b7e5
21 changed files with 1329 additions and 15 deletions

View File

@@ -47,6 +47,7 @@ public:
// destructor
virtual ~basic_event();
// methods
std::vector<scene::basic_node *> target_nodes() const;
// restores event data from provided stream
virtual
void
@@ -334,6 +335,7 @@ public:
void init() override;
std::vector<std::string> dump_children_names() const;
std::vector<basic_event *> children() const;
private:
// types
@@ -699,6 +701,9 @@ public:
// returns all eventlaunchers in radius ignoring height
std::vector<TEventLauncher *>
find_eventlaunchers(glm::vec2 center, float radius) const;
std::deque<basic_event *> const &
sequence() const {
return m_events; }
// all event launchers, global ones included
std::vector<TEventLauncher *>
launchers() const {