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build 170513. fix for switch animation for vbo render path. opengl requirement experimentally increased to 1.5+
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@@ -1290,8 +1290,8 @@ opengl_renderer::Init_caps() {
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+ " Vendor: " + std::string( (char *)glGetString( GL_VENDOR ) )
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+ " OpenGL Version: " + oglversion );
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if( !GLEW_VERSION_1_4 ) {
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ErrorLog( "Requires openGL >= 1.4" );
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if( !GLEW_VERSION_1_5 ) {
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ErrorLog( "Requires openGL >= 1.5" );
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return false;
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}
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