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Light the cab with cablight/dashboardlight light points of the cab model
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@@ -74,13 +74,13 @@ class local_shadow_maps : public gfx::local_shadows
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}
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protected:
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bool gpu_allocate(int const Size) override;
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bool gpu_allocate(int const Count, int const Size) override;
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void gpu_release() override;
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bool gpu_allocate_lamps(int const Count, int const Size) override;
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void gpu_release_lamps() override;
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bool gpu_allocate_headlights(int const Count, int const Size) override;
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void gpu_release_headlights() override;
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void gpu_begin_cab() override;
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void gpu_begin_cab(std::size_t const Slot) override;
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void gpu_end_cab() override {}
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void gpu_begin_lamp(int const Scenerycube, int const Workingcube, bool const Vehicles) override;
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void gpu_end_lamp() override {}
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