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fix(rails): the rail going on from the heel of a blade raised as the blade at the heel and forged down to the plain rail along 0.5 m, no step at the heel; the wing rails made over into the low section by a share of their own along them, the rise apart from it; a fastening holding raised rails, as the plate of a frog under the wing rails and the nose, moved up on a pad as far as the least raised of them, its clips with them, a rail not raised sunk in it, a rail raised more on a pad of its own on it; the fastenings selftest lists the lifts and the pads
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@@ -130,6 +130,8 @@ double wing_rise( TTrack const &Track );
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// the stretch along the path its rail of Side is the stock rail of the blade of the other path along, with the slide chairs from
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// a little before the tip of the blade to its heel; from past to where there's none
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glm::dvec2 stock_stretch( TTrack const &Track, int const Path, int const Side );
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// how far along the path its rail of Side is the blade of the path, to its heel, the rail going on from there; 0 where it's none
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double blade_heel( TTrack const &Track, int const Path, int const Side );
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// where along the path of the track its rails lie on timbers shared with other tracks: where another track runs so near that
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// the plain sleepers of the two would touch, of the lengths of the models they'd be made of. this goes by the shape of the
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// tracks alone, so it holds whether the beams are drawn or not. the stretches in the order along the path, none where there
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