Merge branch 'gfx-work' into sim

This commit is contained in:
milek7
2019-03-23 12:47:20 +01:00
16 changed files with 566 additions and 192 deletions

View File

@@ -1589,6 +1589,8 @@ TDynamicObject::Init(std::string Name, // nazwa pojazdu, np. "EU07-424"
Error("Parameters mismatch: dynamic object " + asName + " from \"" + BaseDir + "/" + Type_Name + "\"" );
return 0.0; // zerowa długość to brak pojazdu
}
// controller position
MoverParameters->MainCtrlPos = MoverParameters->MainCtrlNoPowerPos();
// ustawienie pozycji hamulca
MoverParameters->LocalBrakePosA = 0.0;
if (driveractive)
@@ -2956,7 +2958,7 @@ bool TDynamicObject::Update(double dt, double dt1)
}
MEDLogTime += dt1;
if ((MoverParameters->Vel < 0.1) || (MoverParameters->MainCtrlPos > 0))
if ((MoverParameters->Vel < 0.1) || (MoverParameters->MainCtrlPowerPos() > 0))
{
MEDLogInactiveTime += dt1;
}
@@ -4086,7 +4088,7 @@ void TDynamicObject::RenderSounds() {
else {
// basic clash
couplersounds.dsbBufferClamp
.gain( 0.65f )
.gain( 1.f )
.play( sound_flags::exclusive );
}
}
@@ -4111,7 +4113,7 @@ void TDynamicObject::RenderSounds() {
else {
// basic clash
couplersounds.dsbCouplerStretch
.gain( 0.65f )
.gain( 1.f )
.play( sound_flags::exclusive );
}
}
@@ -4349,6 +4351,20 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
mdLowPolyInt = TModelsManager::GetModel(asModel, true);
}
else if(token == "loads:") {
// default load visualization models overrides
// content provided as "key: value" pairs together enclosed in "{}"
// value can be optionally set of values enclosed in "[]" in which case one value will be picked randomly
while( ( ( token = parser.getToken<std::string>() ) != "" )
&& ( token != "}" ) ) {
if( token[ token.size() - 1 ] == ':' ) {
auto loadmodel { deserialize_random_set( parser ) };
replace_slashes( loadmodel );
LoadModelOverrides.emplace( token.erase( token.size() - 1 ), loadmodel );
}
}
}
else if( token == "brakemode:" ) {
// Ra 15-01: gałka nastawy hamulca
parser.getTokens();
@@ -5661,8 +5677,17 @@ TDynamicObject::LoadMMediaFile_mdload( std::string const &Name ) const {
if( Name.empty() ) { return nullptr; }
// try first specialized version of the load model, vehiclename_loadname
TModel3d *loadmodel { nullptr };
// check if we don't have model override for this load type
auto const lookup { LoadModelOverrides.find( Name ) };
if( lookup != LoadModelOverrides.end() ) {
loadmodel = TModelsManager::GetModel( asBaseDir + lookup->second, true );
// if the override was succesfully loaded call it a day
if( loadmodel != nullptr ) { return loadmodel; }
}
// regular routine if there's no override or it couldn't be loaded
// try first specialized version of the load model, vehiclename_loadname
auto const specializedloadfilename { asBaseDir + MoverParameters->TypeName + "_" + Name };
if( ( true == FileExists( specializedloadfilename + ".e3d" ) )
|| ( true == FileExists( specializedloadfilename + ".t3d" ) ) ) {