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build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
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@@ -121,11 +121,16 @@ std::string to_string(double _Val, int precision);
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std::string to_string(double _Val, int precision, int width);
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std::string to_hex_str( int const _Val, int const width = 4 );
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inline std::string to_string(bool _Val)
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{
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inline std::string to_string(bool _Val) {
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return _Val == true ? "true" : "false";
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}
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template <typename Type_, glm::precision Precision_ = glm::defaultp>
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std::string to_string( glm::tvec3<Type_, Precision_> const &Value ) {
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return to_string( Value.x, 2 ) + ", " + to_string( Value.y, 2 ) + ", " + to_string( Value.z, 2 );
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}
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int stol_def(const std::string & str, const int & DefaultValue);
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std::string ToLower(std::string const &text);
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