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perf(debug): count what wakes the physics of the vehicles (brake pipe, main reservoir pipe, command, speed, acceleration, neighbour, other) in the debug panel
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@@ -94,7 +94,15 @@ public:
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compressor_off,
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mains,
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diesel,
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wake, // switch_physics( true ) of a vehicle whose physics was off
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// switch_physics( true ) of a vehicle whose physics was off, by TMoverParameters::wake_cause, in its order
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wake,
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wake_mainpipe,
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wake_scndpipe,
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wake_command,
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wake_speed,
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wake_acceleration,
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wake_neighbour,
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wake_rest,
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count
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};
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struct result {
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