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gfx resource sweep configuration switches, diesel electric vehicle engine power output scaling with engine revolutions, velocity-based activation points for combined running noise sounds, shadow colour take into account overcast value

This commit is contained in:
tmj-fstate
2018-01-20 00:37:42 +01:00
parent 872abc2c00
commit 9abaf7414f
10 changed files with 117 additions and 47 deletions

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@@ -214,6 +214,8 @@ public:
static bool bSmoothTraction; // wygładzanie drutów
static float SplineFidelity; // determines segment size during conversion of splines to geometry
static GLfloat FogColor[];
static bool ResourceSweep; // gfx resource garbage collection
static bool ResourceMove; // gfx resources are moved between cpu and gpu side instead of sending a copy
// sound renderer variables
static bool bSoundEnabled;
static float AudioVolume;