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Vulkan: scene rendering (D1–D7) on a scene walk shared with GL (N6a, N6b)

This commit is contained in:
2026-10-24 20:10:24 +02:00
parent bd589f272d
commit 9b7d02e5fb
107 changed files with 14511 additions and 3924 deletions

View File

@@ -309,6 +309,8 @@ set(SOURCES
"gl/cubemap.cpp"
"gl/glsl_common.cpp"
"rendering/common/shadersource.cpp"
"rendering/common/scenewalk.cpp"
"rendering/common/locallights.cpp"
"gl/buffer.cpp"
"gl/fence.cpp"
"gl/pbo.cpp"
@@ -394,7 +396,6 @@ if (WITH_OPENGL_MODERN)
"rendering/opengl46/opengl46weather.cpp"
"rendering/opengl46/opengl46exposure.cpp"
"rendering/opengl46/opengl46ao.cpp"
"rendering/opengl46/opengl46locallights.cpp"
"rendering/opengl46/opengl46localshadows.cpp"
"rendering/opengl46/opengl46instancecull.cpp"
"rendering/opengl46/opengl46hiz.cpp"
@@ -433,6 +434,9 @@ if (WITH_VULKAN)
"rendering/vulkan14/vulkan14texture.cpp"
"rendering/vulkan14/vulkan14imgui.cpp"
"rendering/vulkan14/vulkan14renderer.cpp"
"rendering/vulkan14/vulkan14geometry.cpp"
"rendering/vulkan14/vulkan14scene.cpp"
"rendering/vulkan14/vulkan14frame.cpp"
"ref/volk/volk.c")
set(DEFINITIONS ${DEFINITIONS} "WITH_VULKAN")