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Vulkan: scene rendering (D1–D7) on a scene walk shared with GL (N6a, N6b)
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@@ -1,5 +1,6 @@
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#version 460 core
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#define STAGE_FRAGMENT 1
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#define LAYOUT_UI 1
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// the user interface (imgui): the colour of the vertices times the texture of the draw (the font, an image, a texture), pushed
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// with the draw
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