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Vulkan: scene rendering (D1–D7) on a scene walk shared with GL (N6a, N6b)
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4
shaders/vk14/mat_default.frag
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4
shaders/vk14/mat_default.frag
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#version 460 core
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#define STAGE_FRAGMENT 1
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#include "common.glsl"
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#include "mat_default.glsl"
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