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Vulkan: scene rendering (D1–D7) on a scene walk shared with GL (N6a, N6b)

This commit is contained in:
2026-10-24 20:10:24 +02:00
parent bd589f272d
commit 9b7d02e5fb
107 changed files with 14511 additions and 3924 deletions

View File

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#version 460 core
#define STAGE_VERTEX 1
#include "common.glsl"
layout(location = 0) in vec3 v_vert;
layout(location = 2) in vec2 v_coord;
layout(location = 2) out vec2 f_coord;
void main()
{
gl_Position = (projection * effective_modelview()) * vec4(v_vert, 1.0f);
f_coord = v_coord;
}