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Vulkan: scene rendering (D1–D7) on a scene walk shared with GL (N6a, N6b)
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@@ -17,10 +17,15 @@ http://mozilla.org/MPL/2.0/.
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#include "utilities/Names.h"
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class TTractionPowerSource;
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namespace gfx
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{
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class scene_walk;
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}
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class TTraction : public scene::basic_node
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{
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friend opengl46_renderer;
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friend gfx::scene_walk;
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public: // na razie
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TTractionPowerSource *psPower[ 2 ] { nullptr, nullptr }; // najbliższe zasilacze z obu kierunków
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