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fix(track): 3D sleepers let go of the beams of the tracks far away
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@@ -27,5 +27,8 @@ bool in_background();
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void ask_layout( TTrack &Track );
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// nothing left to work out in the background nor being worked out, the waiting ones dropped
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void settle_background();
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// the layout of the cluster kept for the track let go, once the track laid its beams or went far; the cluster stays while
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// another track of it keeps it
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void forget_layout( TTrack const &Track );
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} // namespace track_sleepers
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