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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 02:29:17 +02:00

Remove __fastcall calling convention

This commit is contained in:
Zbigniew Mandziejewicz
2015-04-03 22:10:22 +08:00
parent 91c96bedbf
commit 9eb087b96e
98 changed files with 54005 additions and 54005 deletions

View File

@@ -1,46 +1,46 @@
//---------------------------------------------------------------------------
#ifndef MemCellH
#define MemCellH
#include "Classes.h"
#include "dumb3d.h"
using namespace Math3D;
class TMemCell
{
private:
vector3 vPosition;
char *szText;
double fValue1;
double fValue2;
TCommandType eCommand;
bool bCommand; // czy zawiera komendê dla zatrzymanego AI
TEvent *OnSent; // event dodawany do kolejki po wys³aniu komendy zatrzymuj¹cej sk³ad
public:
AnsiString
asTrackName; // McZapkie-100302 - zeby nazwe toru na ktory jest Putcommand wysylane pamietac
__fastcall TMemCell(vector3 *p);
__fastcall ~TMemCell();
void __fastcall Init();
void __fastcall UpdateValues(char *szNewText, double fNewValue1, double fNewValue2,
int CheckMask);
bool __fastcall Load(cParser *parser);
void __fastcall PutCommand(TController *Mech, vector3 *Loc);
bool __fastcall Compare(char *szTestText, double fTestValue1, double fTestValue2,
int CheckMask);
bool __fastcall Render();
inline char *__fastcall Text() { return szText; };
inline double __fastcall Value1() { return fValue1; };
inline double __fastcall Value2() { return fValue2; };
inline vector3 __fastcall Position() { return vPosition; };
inline TCommandType __fastcall Command() { return eCommand; };
inline bool __fastcall StopCommand() { return bCommand; };
void __fastcall StopCommandSent();
TCommandType __fastcall CommandCheck();
bool __fastcall IsVelocity();
void __fastcall AssignEvents(TEvent *e);
};
//---------------------------------------------------------------------------
#endif
//---------------------------------------------------------------------------
#ifndef MemCellH
#define MemCellH
#include "Classes.h"
#include "dumb3d.h"
using namespace Math3D;
class TMemCell
{
private:
vector3 vPosition;
char *szText;
double fValue1;
double fValue2;
TCommandType eCommand;
bool bCommand; // czy zawiera komendê dla zatrzymanego AI
TEvent *OnSent; // event dodawany do kolejki po wys³aniu komendy zatrzymuj¹cej sk³ad
public:
AnsiString
asTrackName; // McZapkie-100302 - zeby nazwe toru na ktory jest Putcommand wysylane pamietac
TMemCell(vector3 *p);
~TMemCell();
void Init();
void UpdateValues(char *szNewText, double fNewValue1, double fNewValue2,
int CheckMask);
bool Load(cParser *parser);
void PutCommand(TController *Mech, vector3 *Loc);
bool Compare(char *szTestText, double fTestValue1, double fTestValue2,
int CheckMask);
bool Render();
inline char *__fastcall Text() { return szText; };
inline double Value1() { return fValue1; };
inline double Value2() { return fValue2; };
inline vector3 Position() { return vPosition; };
inline TCommandType Command() { return eCommand; };
inline bool StopCommand() { return bCommand; };
void StopCommandSent();
TCommandType CommandCheck();
bool IsVelocity();
void AssignEvents(TEvent *e);
};
//---------------------------------------------------------------------------
#endif