mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
Remove __fastcall calling convention
This commit is contained in:
74
Spring.h
74
Spring.h
@@ -1,37 +1,37 @@
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
#ifndef ParticlesH
|
||||
#define ParticlesH
|
||||
|
||||
#define STATIC_THRESHOLD 0.17f
|
||||
// efine STATIC_THRESHOLD 0.03f
|
||||
const double m_Kd = 0.02f; // DAMPING FACTOR
|
||||
const double m_Kr = 0.8f; // 1.0 = SUPERBALL BOUNCE 0.0 = DEAD WEIGHT
|
||||
const double m_Ksh = 5.0f; // HOOK'S SPRING CONSTANT
|
||||
const double m_Ksd = 0.1f; // SPRING DAMPING CONSTANT
|
||||
|
||||
const double m_Csf = 0.9f; // Default Static Friction
|
||||
const double m_Ckf = 0.7f; // Default Kinetic Friction
|
||||
|
||||
#include "dumb3d.h"
|
||||
using namespace Math3D;
|
||||
|
||||
class TSpring
|
||||
{
|
||||
public:
|
||||
__fastcall TSpring();
|
||||
__fastcall ~TSpring();
|
||||
// void __fastcall Init(TParticnp1, TParticle *np2, double nKs= 0.5f, double nKd= 0.002f,
|
||||
// double nrestLen= -1.0f);
|
||||
void __fastcall Init(double nrestLen, double nKs = 0.5f, double nKd = 0.002f);
|
||||
bool __fastcall ComputateForces(vector3 pPosition1, vector3 pPosition2);
|
||||
void __fastcall Render();
|
||||
vector3 vForce1, vForce2;
|
||||
double restLen; // LENGTH OF SPRING AT REST
|
||||
double Ks; // SPRING CONSTANT
|
||||
double Kd; // SPRING DAMPING
|
||||
private:
|
||||
};
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
#endif
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
#ifndef ParticlesH
|
||||
#define ParticlesH
|
||||
|
||||
#define STATIC_THRESHOLD 0.17f
|
||||
// efine STATIC_THRESHOLD 0.03f
|
||||
const double m_Kd = 0.02f; // DAMPING FACTOR
|
||||
const double m_Kr = 0.8f; // 1.0 = SUPERBALL BOUNCE 0.0 = DEAD WEIGHT
|
||||
const double m_Ksh = 5.0f; // HOOK'S SPRING CONSTANT
|
||||
const double m_Ksd = 0.1f; // SPRING DAMPING CONSTANT
|
||||
|
||||
const double m_Csf = 0.9f; // Default Static Friction
|
||||
const double m_Ckf = 0.7f; // Default Kinetic Friction
|
||||
|
||||
#include "dumb3d.h"
|
||||
using namespace Math3D;
|
||||
|
||||
class TSpring
|
||||
{
|
||||
public:
|
||||
TSpring();
|
||||
~TSpring();
|
||||
// void Init(TParticnp1, TParticle *np2, double nKs= 0.5f, double nKd= 0.002f,
|
||||
// double nrestLen= -1.0f);
|
||||
void Init(double nrestLen, double nKs = 0.5f, double nKd = 0.002f);
|
||||
bool ComputateForces(vector3 pPosition1, vector3 pPosition2);
|
||||
void Render();
|
||||
vector3 vForce1, vForce2;
|
||||
double restLen; // LENGTH OF SPRING AT REST
|
||||
double Ks; // SPRING CONSTANT
|
||||
double Kd; // SPRING DAMPING
|
||||
private:
|
||||
};
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user