geometry shader changes

This commit is contained in:
milek7
2019-03-17 23:17:35 +01:00
parent 4383b0c7e0
commit a0738d109b
5 changed files with 35 additions and 18 deletions

View File

@@ -202,6 +202,17 @@ void gl::shader::log_error(const std::string &str)
gl::shader::shader(const std::string &filename)
{
name = filename;
GLuint type;
if (strcend(filename, ".vert"))
type = GL_VERTEX_SHADER;
else if (strcend(filename, ".frag"))
type = GL_FRAGMENT_SHADER;
else if (strcend(filename, ".geom"))
type = GL_GEOMETRY_SHADER;
else
throw shader_exception("unknown shader " + filename);
std::string str;
if (!Global.gfx_usegles)
{
@@ -209,7 +220,13 @@ gl::shader::shader(const std::string &filename)
}
else
{
if (type == GL_GEOMETRY_SHADER) {
str += "#version 310 es\n";
str += "#extension EXT_geometry_shader : require\n";
}
else {
str += "#version 300 es\n";
}
str += "precision highp float;\n";
str += "precision highp sampler2DShadow;\n";
}
@@ -223,16 +240,6 @@ gl::shader::shader(const std::string &filename)
if (!cstr[0])
throw shader_exception("cannot read shader: " + filename);
GLuint type;
if (strcend(filename, ".vert"))
type = GL_VERTEX_SHADER;
else if (strcend(filename, ".frag"))
type = GL_FRAGMENT_SHADER;
else if (strcend(filename, ".geom"))
type = GL_GEOMETRY_SHADER;
else
throw shader_exception("unknown shader " + filename);
**this = glCreateShader(type);
glShaderSource(*this, 1, &cstr, 0);
glCompileShader(*this);

View File

@@ -3901,6 +3901,9 @@ bool opengl_renderer::Init_caps()
if (GLAD_GL_EXT_clip_control)
WriteLog("EXT_clip_control supported!");
if (GLAD_GL_EXT_geometry_shader)
WriteLog("EXT_geometry_shader supported!");
}
glGetError();

View File

@@ -16,11 +16,14 @@ ui::map_panel::map_panel() : ui_panel(LOC_STR(ui_map), false)
gl::shader vert("map.vert");
gl::shader frag("map.frag");
m_track_shader = std::unique_ptr<gl::program>(new gl::program({vert, frag}));
if (GLAD_GL_EXT_geometry_shader) {
gl::shader poi_frag("map_poi.frag");
gl::shader poi_geom("map_poi.geom");
m_track_shader = std::unique_ptr<gl::program>(new gl::program({vert, frag}));
m_poi_shader = std::unique_ptr<gl::program>(new gl::program({vert, poi_frag, poi_geom}));
m_icon_atlas = GfxRenderer.Fetch_Texture("map_icons");
}
m_tex = std::make_unique<opengl_texture>();
m_tex->alloc_rendertarget(GL_RGB8, GL_RGB, fb_size, fb_size);
@@ -120,9 +123,11 @@ void ui::map_panel::render_map_texture(glm::mat4 transform, glm::vec2 surface_si
scene_ubo->update(scene_ubs);
GfxRenderer.Draw_Geometry(m_switch_handles.begin(), m_switch_handles.end());
if (GLAD_GL_EXT_geometry_shader) {
GfxRenderer.Bind_Texture(0, m_icon_atlas);
m_poi_shader->bind();
scene_ubs.scene_extra = glm::vec3(1.0f / (surface_size / 200.0f), 1.0f);
}
scene_ubs.time = 1.0f;
scene_ubo->update(scene_ubs);

View File

@@ -1,3 +1,4 @@
#include "stdafx.h"
#include "widgets/map_objects.h"
map::objects map::Objects;

View File

@@ -1,3 +1,4 @@
#include "stdafx.h"
#include "widgets/popup.h"
ui::popup::popup(ui_panel &panel) : m_parent(panel) {}