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texture compressing switch
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@@ -617,6 +617,10 @@ global_settings::ConfigParse(cParser &Parser) {
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Parser.getTokens( 1 );
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Parser >> uart_conf.debug;
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}
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else if( token == "compresstex" ) {
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Parser.getTokens( 1 );
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Parser >> compress_tex;
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}
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} while ((token != "") && (token != "endconfig")); //(!Parser->EndOfFile)
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// na koniec trochę zależności
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if (!bLoadTraction) // wczytywanie drutów i słupów
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