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Add DLSS Frame Generation (gfx.framegeneration x2/x3/x4) and Reflex (gfx.reflex) to the Vulkan renderer
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@@ -496,6 +496,7 @@ int eu07_application::run()
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while (!glfwWindowShouldClose(m_windows.front()) && !m_modestack.empty())
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{
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Timer::subsystem.mainloop_total.start();
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GfxRenderer->Frame_Start();
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Timer::subsystem.loop_input.start();
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glfwPollEvents();
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