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https://github.com/MaSzyna-EU07/maszyna.git
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gfx renderers standardization, bug fixes
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@@ -76,7 +76,7 @@ struct global_settings {
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bool bLiveTraction{ true };
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float Overcast{ 0.1f }; // NOTE: all this weather stuff should be moved elsewhere
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glm::vec3 FogColor = { 0.6f, 0.7f, 0.8f };
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double fFogEnd{ 2000 };
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double fFogEnd{ 7500 };
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std::string Season{}; // season of the year, based on simulation date
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std::string Weather{ "cloudy:" }; // current weather
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bool FullPhysics{ true }; // full calculations performed for each simulation step
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@@ -187,6 +187,7 @@ struct global_settings {
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bool render_cab = true;
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int gfx_framebuffer_width = -1;
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int gfx_framebuffer_height = -1;
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int gfx_framebuffer_fidelity = -1;
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bool gfx_shadowmap_enabled = true;
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bool gfx_envmap_enabled = true;
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bool gfx_postfx_motionblur_enabled = true;
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@@ -198,6 +199,7 @@ struct global_settings {
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bool gfx_extraeffects = true;
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bool gfx_shadergamma = false;
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bool gfx_usegles = false;
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std::string fullscreen_monitor;
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bool python_mipmaps = true;
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// methods
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