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further WIP on launcher
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@@ -1165,7 +1165,7 @@ texture_manager::create(std::string Filename, bool const Loadnow , GLint fh) {
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locator = find_on_disk( Filename );
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if( true == locator.first.empty() ) {
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// there's nothing matching in the databank nor on the disk, report failure
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ErrorLog( "Bad file: failed do locate texture file \"" + Filename + "\"", logtype::file );
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ErrorLog( "Bad file: failed to locate texture file \"" + Filename + "\"", logtype::file );
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return npos;
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}
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}
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