Merge branch 'gfx-work' into sim

This commit is contained in:
milek7
2019-04-15 12:10:11 +02:00
34 changed files with 489 additions and 169 deletions

View File

@@ -30,6 +30,13 @@ file(GLOB HEADERS "*.h"
"network/backend/*.h"
"widgets/*.h")
if (APPLE)
set (CMAKE_EXE_LINKER_FLAGS "-pagezero_size 10000 -image_base 100000000")
endif()
option(USE_IMGUI_GL3 "Use OpenGL3+ imgui implementation" ON)
option(WITH_UART "Compile with libserialport" ON)
set(SOURCES
"Texture.cpp"
"Timer.cpp"
@@ -86,7 +93,6 @@ set(SOURCES
"material.cpp"
"lua.cpp"
"stdafx.cpp"
"uart.cpp"
"messaging.cpp"
"scene.cpp"
"scenenode.cpp"
@@ -117,6 +123,7 @@ set(SOURCES
"simulationstateserializer.cpp"
"precipitation.cpp"
"pythonscreenviewer.cpp"
"dictionary.cpp"
"network/network.cpp"
"network/message.cpp"
@@ -157,8 +164,6 @@ set(SOURCES
"extras/VS_Dev.cpp"
)
option(USE_IMGUI_GL3 "Use OpenGL3+ imgui implementation" ON)
if (USE_IMGUI_GL3)
set(SOURCES ${SOURCES} "imgui/imgui_impl_opengl3.cpp")
else()
@@ -166,15 +171,20 @@ else()
set(SOURCES ${SOURCES} "imgui/imgui_impl_opengl2.cpp")
endif()
if (WITH_UART)
add_definitions(-DWITH_UART)
set(SOURCES ${SOURCES} "uart.cpp")
endif()
set (PREFIX "")
if (WIN32)
add_definitions(-DHAVE_ROUND) # to make pymath to not redefine round
add_definitions(-DEU07_BUILD_STATIC) # to make pymath to not redefine round
add_definitions(-DGLFW_DLL)
set(SOURCES ${SOURCES} "windows.cpp" "Console.cpp" "Console/LPT.cpp" "Console/PoKeys55.cpp")
set(GLFW3_INCLUDE_DIR ${GLFW3_INCLUDE_DIR} "${DEPS_DIR}/glfw/include/")
set(PNG_PNG_INCLUDE_DIR ${PNG_PNG_INCLUDE_DIR} "${DEPS_DIR}/libpng/include/")
set(PNG_INCLUDE_DIRS ${PNG_INCLUDE_DIRS} "${DEPS_DIR}/libpng/include/")
set(ZLIB_INCLUDE_DIR ${ZLIB_INCLUDE_DIR} "${DEPS_DIR}/zlib/")
set(OPENAL_INCLUDE_DIR ${OPENAL_INCLUDE_DIR} "${DEPS_DIR}/openal/include")
set(LIBSNDFILE_INCLUDE_DIR ${LIBSNDFILE_INCLUDE_DIR} "${DEPS_DIR}/libsndfile/include")
@@ -190,12 +200,12 @@ if (WIN32)
set (PREFIX "-${ARCH}")
set(GLFW3_LIBRARIES ${GLFW3_LIBRARIES} "${DEPS_DIR}/glfw/lib/${ARCH}/glfw3.lib")
set(PNG_LIBRARY ${PNG_LIBRARY} "${DEPS_DIR}/libpng/lib/${ARCH}/libpng16.lib")
set(GLFW3_LIBRARIES ${GLFW3_LIBRARIES} "${DEPS_DIR}/glfw/lib/${ARCH}/glfw3dll.lib")
set(PNG_LIBRARIES ${PNG_LIBRARIES} "${DEPS_DIR}/libpng/lib/${ARCH}/libpng16.lib")
set(OPENAL_LIBRARY ${OPENAL_LIBRARY} "${DEPS_DIR}/openal/lib/${ARCH}/OpenAL32.lib")
set(LIBSNDFILE_LIBRARY ${LIBSNDFILE_LIBRARY} "${DEPS_DIR}/libsndfile/lib/${ARCH}/libsndfile-1.lib")
set(LUAJIT_LIBRARIES ${LUAJIT_LIBRARIES} "${DEPS_DIR}/luajit/lib/${ARCH}/lua51.lib")
set(PYTHON_LIBRARY ${PYTHON_LIBRARY} "${DEPS_DIR}/python/lib/${ARCH}/python27.lib")
set(PYTHON_LIBRARY ${PYTHON_LIBRARY} "${DEPS_DIR}/python/lib/${ARCH}/python27.lib")
set(libserialport_LIBRARY ${LIBSERIALPORT_LIBRARY} "${DEPS_DIR}/libserialport/lib/${ARCH}/libserialport-0.lib")
endif()
@@ -236,10 +246,12 @@ find_package(PythonLibs 2 REQUIRED)
include_directories(${PYTHON_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${PYTHON_LIBRARIES})
find_package(PNG REQUIRED)
include_directories(${PNG_INCLUDE_DIRS} ${PNG_PNG_INCLUDE_DIR})
if (NOT WIN32)
find_package(PkgConfig REQUIRED)
pkg_check_modules(PNG libpng16 REQUIRED)
endif()
include_directories(${PNG_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} ${PNG_LIBRARIES})
target_link_libraries(${PROJECT_NAME} ${PNG_LIBRARY})
find_package(Threads REQUIRED)
target_link_libraries(${PROJECT_NAME} Threads::Threads)
@@ -259,9 +271,11 @@ find_package(LuaJIT REQUIRED)
include_directories(${LUAJIT_INCLUDE_DIR})
target_link_libraries(${PROJECT_NAME} ${LUAJIT_LIBRARIES})
find_package(libserialport REQUIRED)
include_directories(${libserialport_INCLUDE_DIR})
target_link_libraries(${PROJECT_NAME} ${libserialport_LIBRARY})
if (WITH_UART)
find_package(libserialport REQUIRED)
include_directories(${libserialport_INCLUDE_DIR})
target_link_libraries(${PROJECT_NAME} ${libserialport_LIBRARY})
endif()
find_package(ASIO REQUIRED)
target_link_libraries(${PROJECT_NAME} ASIO::ASIO)