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Merge branch 'gfx-work' into sim
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@@ -165,6 +165,8 @@ public:
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TSubModel * ChildGet() { return Child; };
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int count_siblings();
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int count_children();
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// locates submodel mapped with replacable -4
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std::tuple<TSubModel *, bool> find_replacable4();
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int TriangleAdd(TModel3d *m, material_handle tex, int tri);
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void SetRotate(float3 vNewRotateAxis, float fNewAngle);
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void SetRotateXYZ( Math3D::vector3 vNewAngles);
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