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Add a white balance to the tonemapping

This commit is contained in:
2026-10-27 01:40:19 +01:00
parent 82d3842495
commit ac0b4e5f15
13 changed files with 122 additions and 6 deletions

View File

@@ -132,6 +132,11 @@ glm::vec4 opengl46_exposure::tonemap_params(std::size_t const Bloomlevels) const
return gfx::exposure_settings::tonemap_params(Bloomlevels);
}
glm::vec3 opengl46_exposure::white_balance() const
{
return gfx::exposure_settings::white_balance();
}
std::string opengl46_exposure::info_times()
{
std::string text;