apply lighting to droplets

This commit is contained in:
Wls50
2025-11-22 13:21:42 +01:00
committed by Hirek
parent d090b62669
commit ac62f23f0f

View File

@@ -160,10 +160,11 @@ void main() {
float specularity = (tex_color.r + tex_color.g + tex_color.b) * 0.5;
glossiness = abs(param[1].w);
fragcolor = apply_lights(fragcolor, fragnormal, tex_color.rgb, reflectivity, specularity, shadow_tone);
vec4 color = vec4(fragcolor, tex_color.a * alpha_mult);
out_color.xyz = apply_fog(mix(out_color.xyz, color.xyz, color.a));
color.xyz = mix(out_color.xyz, color.xyz, color.a);
out_color.xyz = apply_fog(apply_lights(color.xyz, fragnormal, color.xyz, reflectivity, specularity, shadow_tone));
out_color.a = mix(out_color.a, 1., color.a);
}