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https://github.com/MaSzyna-EU07/maszyna.git
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opengl 3.3 renderer integration, minor renderer tweaks
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@@ -49,6 +49,7 @@ struct global_settings {
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std::string asCurrentSceneryPath{ "scenery/" };
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std::string asCurrentTexturePath{ szTexturePath };
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std::string asCurrentDynamicPath;
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bool GfxFramebufferSRGB { true };
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// settings
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// filesystem
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bool bLoadTraction{ true };
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@@ -107,6 +108,7 @@ struct global_settings {
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float BaseDrawRange{ 2500.f };
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int DynamicLightCount{ 3 };
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bool ScaleSpecularValues{ true };
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std::string GfxRenderer{ "default" };
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bool BasicRenderer{ false };
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bool RenderShadows{ true };
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int RenderCabShadowsRange{ 0 };
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