opengl 3.3 renderer integration, minor renderer tweaks

This commit is contained in:
tmj-fstate
2019-10-31 19:37:53 +01:00
parent 9dcaa1e339
commit ae3cecfa42
49 changed files with 1804 additions and 412 deletions

View File

@@ -238,10 +238,11 @@ driver_mode::update() {
// NOTE: particle system runs on simulation time, but needs actual camera position to determine how to update each particle source
simulation::Particles.update();
GfxRenderer->Update( deltarealtime );
simulation::is_ready = true;
GfxRenderer->Update( deltarealtime );
return true;
}