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opengl 3.3 renderer integration, minor renderer tweaks

This commit is contained in:
tmj-fstate
2019-10-31 19:37:53 +01:00
parent 9dcaa1e339
commit ae3cecfa42
49 changed files with 1804 additions and 412 deletions

View File

@@ -1104,9 +1104,14 @@ debug_panel::update_section_renderer( std::vector<text_line> &Output ) {
textline =
std::string( "Rendering mode: " )
+ ( Global.GfxRenderer == "default" ?
"Shaders" :
( Global.BasicRenderer ?
"Legacy Simple" :
"Legacy" ) )
+ ( Global.bUseVBO ?
"VBO" :
"Display Lists" )
", VBO" :
", Display Lists" )
+ " ";
if( false == Global.LastGLError.empty() ) {
textline +=