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opengl 3.3 renderer integration, minor renderer tweaks
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@@ -230,7 +230,7 @@ editor_mode::on_mouse_button( int const Button, int const Action, int const Mods
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if( Action == GLFW_PRESS ) {
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// left button press
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m_node = nullptr;
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GfxRenderer->Pick_Node(
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GfxRenderer->Pick_Node_Callback(
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[ this ]( scene::basic_node *node ) {
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m_node = node;
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if( m_node ) {
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