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opengl 3.3 renderer integration, minor renderer tweaks

This commit is contained in:
tmj-fstate
2019-10-31 19:37:53 +01:00
parent 9dcaa1e339
commit ae3cecfa42
49 changed files with 1804 additions and 412 deletions

View File

@@ -230,7 +230,7 @@ editor_mode::on_mouse_button( int const Button, int const Action, int const Mods
if( Action == GLFW_PRESS ) {
// left button press
m_node = nullptr;
GfxRenderer->Pick_Node(
GfxRenderer->Pick_Node_Callback(
[ this ]( scene::basic_node *node ) {
m_node = node;
if( m_node ) {