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opengl 3.3 renderer integration, minor renderer tweaks
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@@ -598,6 +598,10 @@ namespace ImGui
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IMGUI_API void* MemAlloc(size_t size);
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IMGUI_API void MemFree(void* ptr);
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// by zfedoran, https://github.com/ocornut/imgui/issues/1901
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IMGUI_API bool BufferingBar( const char* label, float value, const ImVec2& size_arg, const ImU32& bg_col, const ImU32& fg_col );
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IMGUI_API bool Spinner( const char* label, float radius, int thickness, const ImU32& color );
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} // namespace ImGui
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// Flags for ImGui::Begin()
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