mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-21 17:09:19 +02:00
reformat: functions can be made static
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@@ -1093,7 +1093,8 @@ basic_region::update_traction( TDynamicObject *Vehicle, int const Pantographinde
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// checks whether specified file is a valid region data file
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bool
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basic_region::is_scene( std::string const &Scenariofile ) const {
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basic_region::is_scene( std::string const &Scenariofile )
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{
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auto filename { Scenariofile };
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while( filename[ 0 ] == '$' ) {
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@@ -213,7 +213,7 @@ public:
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using eventlauncher_sequence = std::vector<TEventLauncher *>;
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using memorycell_sequence = std::vector<TMemCell *>;
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// methods
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void
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static void
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launch_event(TEventLauncher *Launcher, bool local_only);
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void
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enclose_area( basic_node *Node );
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@@ -387,8 +387,8 @@ public:
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void
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update_sounds();
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// checks whether specified file is a valid region data file
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bool
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is_scene( std::string const &Scenariofile ) const;
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static bool
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is_scene( std::string const &Scenariofile );
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// stores content of the class in file with specified name
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void
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serialize( std::string const &Scenariofile ) const;
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@@ -475,7 +475,7 @@ public:
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// methods
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// checks whether specified point is within boundaries of the region
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bool
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static bool
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point_inside( glm::dvec3 const &Location );
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// legacy method, trims provided shape to fit into a section. adds trimmed part at the end of provided list, returns true if changes were made
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static
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@@ -45,17 +45,17 @@ private:
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translate_node( basic_node *Node, glm::dvec3 const &Location );
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void
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translate_node( basic_node *Node, float Offset );
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void
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static void
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translate_instance( TAnimModel *Instance, glm::dvec3 const &Location );
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void
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static void
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translate_instance( TAnimModel *Instance, float Offset );
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void
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static void
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translate_memorycell( TMemCell *Memorycell, glm::dvec3 const &Location );
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void
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static void
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translate_memorycell( TMemCell *Memorycell, float Offset );
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void
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rotate_node( basic_node *Node, glm::vec3 const &Angle );
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void
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static void
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rotate_instance( TAnimModel *Instance, glm::vec3 const &Angle );
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};
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@@ -64,7 +64,7 @@ private:
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// creates handle for a new group
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group_handle
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create_handle();
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bool
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static bool
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assign_cross_switch(map::track_switch&sw, std::string &sw_name, const std::string &id, size_t idx);
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// members
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group_map m_groupmap; // map of established node groups
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