mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-22 00:09:18 +02:00
fixes
This commit is contained in:
@@ -279,7 +279,7 @@ void TPythonScreenRenderer::updateTexture()
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
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// build texture
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// build texture
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glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, textureData );
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glTexImage2D( GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, textureData );
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#ifdef _PY_INT_MORE_LOG
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#ifdef _PY_INT_MORE_LOG
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GLenum status = glGetError();
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GLenum status = glGetError();
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6
map.cpp
6
map.cpp
@@ -69,7 +69,10 @@ void map::render(scene::basic_region *Region)
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if (!scene_ubo)
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if (!scene_ubo)
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if (!init())
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if (!init())
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{
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map_opened = false;
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return;
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return;
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}
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ImGui::SetNextWindowSizeConstraints(ImVec2(200, 200), ImVec2(fb_size, fb_size));
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ImGui::SetNextWindowSizeConstraints(ImVec2(200, 200), ImVec2(fb_size, fb_size));
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if (ImGui::Begin("Map", &map_opened, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse))
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if (ImGui::Begin("Map", &map_opened, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse))
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@@ -165,7 +168,8 @@ void map::render(scene::basic_region *Region)
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if (Global.iMultisampling)
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if (Global.iMultisampling)
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m_fb->blit_from(*m_msaa_fb, size.x, size.y, GL_COLOR_BUFFER_BIT, GL_COLOR_ATTACHMENT0);
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m_fb->blit_from(*m_msaa_fb, size.x, size.y, GL_COLOR_BUFFER_BIT, GL_COLOR_ATTACHMENT0);
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m_fb->unbind();
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gl::framebuffer::unbind();
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m_shader->unbind();
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ImGui::ImageButton(reinterpret_cast<void*>(m_tex->id), size, ImVec2(0, size.y / fb_size), ImVec2(size.x / fb_size, 0), 0);
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ImGui::ImageButton(reinterpret_cast<void*>(m_tex->id), size, ImVec2(0, size.y / fb_size), ImVec2(size.x / fb_size, 0), 0);
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@@ -383,7 +383,7 @@ void opengl_renderer::Render_pass(rendermode const Mode)
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Update_Lights(simulation::Lights);
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Update_Lights(simulation::Lights);
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scene_ubs.time = Timer::GetTime();
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scene_ubs.time = Timer::GetTime();
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scene_ubs.projection = OpenGLMatrices.data(GL_PROJECTION);
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scene_ubs.projection = OpenGLMatrices.data(GL_PROJECTION);
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scene_ubo->update(scene_ubs);
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scene_ubo->update(scene_ubs);
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scene_ubo->bind_uniform();
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scene_ubo->bind_uniform();
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m_colorpass = m_renderpass;
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m_colorpass = m_renderpass;
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@@ -521,6 +521,9 @@ void opengl_renderer::Render_pass(rendermode const Mode)
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glDebug("uilayer render");
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glDebug("uilayer render");
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UILayer.render();
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UILayer.render();
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// restore binding
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scene_ubo->bind_uniform();
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glDebug("rendermode::color end");
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glDebug("rendermode::color end");
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break;
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break;
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}
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}
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16
uilayer.cpp
16
uilayer.cpp
@@ -142,14 +142,14 @@ bool ui_layer::on_key(int const Key, int const Action)
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case GLFW_KEY_F2:
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case GLFW_KEY_F2:
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{
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{
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// parametry pojazdu
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// parametry pojazdu
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vehicle_info_active = !vehicle_info_active;
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timetable_active = !timetable_active;
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return true;
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return true;
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}
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}
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case GLFW_KEY_F3:
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case GLFW_KEY_F3:
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{
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{
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// timetable
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// timetable
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timetable_active = !timetable_active;
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vehicle_info_active = !vehicle_info_active;
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return true;
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return true;
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}
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}
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@@ -335,7 +335,7 @@ void ui_layer::render()
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ImGui::End();
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ImGui::End();
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}
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}
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if (vehicle_info_active)
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if (timetable_active)
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{
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{
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// timetable
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// timetable
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auto *vehicle{(FreeFlyModeFlag ? std::get<TDynamicObject *>(simulation::Region->find_vehicle(camera->Pos, 20, false, false)) : controlled)}; // w trybie latania lokalizujemy wg mapy
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auto *vehicle{(FreeFlyModeFlag ? std::get<TDynamicObject *>(simulation::Region->find_vehicle(camera->Pos, 20, false, false)) : controlled)}; // w trybie latania lokalizujemy wg mapy
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@@ -368,7 +368,7 @@ void ui_layer::render()
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}
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}
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ImGui::SetNextWindowSize(ImVec2(0, 0));
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ImGui::SetNextWindowSize(ImVec2(0, 0));
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ImGui::Begin("Timetable", &vehicle_info_active, ImGuiWindowFlags_NoResize);
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ImGui::Begin("Timetable", &timetable_active, ImGuiWindowFlags_NoResize);
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ImGui::TextUnformatted(uitextline1.c_str());
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ImGui::TextUnformatted(uitextline1.c_str());
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ImGui::TextUnformatted(uitextline2.c_str());
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ImGui::TextUnformatted(uitextline2.c_str());
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ImGui::TextUnformatted(uitextline3.c_str());
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ImGui::TextUnformatted(uitextline3.c_str());
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@@ -424,10 +424,10 @@ void ui_layer::render()
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f2_cancel:;
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f2_cancel:;
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if (timetable_active)
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if (vehicle_info_active)
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{
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{
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ImGui::SetNextWindowSize(ImVec2(0, 0));
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ImGui::SetNextWindowSize(ImVec2(0, 0));
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ImGui::Begin("Vehicle status", &timetable_active, ImGuiWindowFlags_NoResize);
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ImGui::Begin("Vehicle status", &vehicle_info_active, ImGuiWindowFlags_NoResize);
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uitextline1 = "";
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uitextline1 = "";
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uitextline2 = "";
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uitextline2 = "";
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@@ -1120,8 +1120,8 @@ f2_cancel:;
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if (ImGui::BeginMenu("Window"))
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if (ImGui::BeginMenu("Window"))
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{
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{
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ImGui::MenuItem("Basic info", "F1", &basic_info_active);
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ImGui::MenuItem("Basic info", "F1", &basic_info_active);
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ImGui::MenuItem("Timetable", "F2", &vehicle_info_active);
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ImGui::MenuItem("Timetable", "F2", &timetable_active);
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ImGui::MenuItem("Vehicle info", "F3", &timetable_active);
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ImGui::MenuItem("Vehicle info", "F3", &vehicle_info_active);
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ImGui::MenuItem("Renderer stats", "F8", &renderer_debug_active);
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ImGui::MenuItem("Renderer stats", "F8", &renderer_debug_active);
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ImGui::MenuItem("Scenery inspector", "F11", &EditorModeFlag);
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ImGui::MenuItem("Scenery inspector", "F11", &EditorModeFlag);
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ImGui::MenuItem("Events", nullptr, &events_active);
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ImGui::MenuItem("Events", nullptr, &events_active);
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@@ -64,8 +64,8 @@ private:
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// members:
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// members:
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GLFWwindow *m_window { nullptr };
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GLFWwindow *m_window { nullptr };
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bool basic_info_active = false;
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bool basic_info_active = false;
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bool vehicle_info_active = false;
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bool timetable_active = false;
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bool timetable_active = false;
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bool vehicle_info_active = false;
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bool renderer_debug_active = false;
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bool renderer_debug_active = false;
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bool about_active = false;
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bool about_active = false;
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bool quit_active = false;
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bool quit_active = false;
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