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feat(editor): the terrain of a scenery begun from nothing grows where the track is laid
The terrain model was made once around the camera when a new scenery took it; tracks laid on past it went over nothing. While a track is laid or dragged out, the chunks missing within 400 m of the cursor are now made from the model too, the nearest first, in a scenery with the heightmap terrain placed on the map. The formations aren't made anew after such chunks. A chip in the terrain panel turns it off.
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@@ -9943,3 +9943,9 @@ msgstr "równolegle do %s"
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msgid "%.0f deg to %s"
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msgstr "%.0f° do %s"
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msgid "Make the terrain ahead while laying"
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msgstr "Dobudowuj teren przy układaniu"
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msgid "Where a track is laid past the edge of the terrain, the terrain model is made around the cursor as it goes"
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msgstr "Gdy tor wychodzi poza teren, NMT dobudowuje się wokół kursora na bieżąco"
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