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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-30 23:40:29 +01:00
feat(tracks): switches keep their neighbours joined on replacing, flipping and moving; events copied on splitting; circuits, overhead line, sleepers and events of the paths; curve design through the switches of a line; changes in files included more than once or with parameters reported instead of written; split of a straight at the point found, not a share of its length
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@@ -20,6 +20,7 @@ http:
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#include "utilities/Classes.h"
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class TTrack;
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class basic_event;
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class editor_track
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{
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@@ -52,10 +53,29 @@ class editor_track
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float texheight{0.6f};
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float texwidth{0.9f};
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float texslope{0.9f};
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std::vector<std::string> isolated;
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float overhead{-1.f};
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bool sleepers{false};
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float sleeper_frequency{0.6f};
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std::string sleeper_model;
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std::string sleeper_skin;
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glm::vec3 sleeper_offset{0.f};
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float sleeper_ballast{0.f};
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std::array<std::vector<std::pair<std::string, basic_event *>>, 6> events;
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};
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static state capture(TTrack const &Track);
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static void apply(TTrack &Track, state const &State);
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// lists of the events of the path, in the order of event_keyword(): event0, event1, event2, eventall0, eventall1, eventall2
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static std::vector<std::pair<std::string, basic_event *>> &events(TTrack &Track, int const Index);
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static char const *event_keyword(int const Index);
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// looks the events up by their names; the names of those which don't exist are given in Missing
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static void bind_events(TTrack &Track, std::string &Missing);
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// track circuits the path belongs to, made when they don't exist yet
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static void isolated(TTrack &Track, std::vector<std::string> const &Names);
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// -1: normal, 0: no current, above 0: speed limit with the pantographs lowered
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static void overhead(TTrack &Track, float const Overhead);
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static bool can_edit_geometry(TTrack const &Track, std::string &Reason);
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static bool is_supported(TTrack const &Track);
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@@ -71,6 +91,19 @@ class editor_track
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static std::vector<TTrack *> neighbours(TTrack const &Track);
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static std::vector<std::pair<TTrack *, point_ref>> connected_points(TTrack const &Track, glm::dvec3 const &Position);
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static bool is_connected(TTrack const &Track, point_ref const &Point);
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// end of a regular neighbouring path joined to an end of the track, as it was when taken
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struct joint
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{
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point_ref own;
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TTrack *other{nullptr};
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point_ref theirs;
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glm::dvec2 direction{0.0, 1.0}; // of the track at its end, into it
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glm::dvec3 control{0.0}; // of the neighbour at its end, never zero
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};
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// joints the editor can change: switches and paths which can't be edited aren't taken
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static std::vector<joint> joints(TTrack const &Track);
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// moves the joined ends to where the ends of the track are now, turning them as the track turned there
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static void follow(TTrack const &Track, std::vector<joint> const &Joints);
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struct snap_target
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{
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@@ -81,6 +114,8 @@ class editor_track
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double distance{0.0};
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};
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static snap_target find_snap_target(TTrack const &Track, glm::dvec3 const &Position, double const Radius, std::vector<TTrack const *> const &Exclude);
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// nearest end of a path of the category which nothing else joins; Self may be null
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static snap_target find_free_end(TTrack const *Self, int const Category, glm::dvec3 const &Position, double const Radius, std::vector<TTrack const *> const &Exclude);
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static void snap_point(TTrack &Track, point_ref const &Point, snap_target const &Target, bool const Aligntangent);
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struct chain
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@@ -96,8 +131,21 @@ class editor_track
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double length{0.0};
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double velocity{-1.0};
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double radius{0.0};
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// switches the chain runs through along their main track, each before the regular path of the index given
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struct passage
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{
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TTrack *track{nullptr};
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bool forward{true};
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std::size_t before{0};
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};
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std::vector<passage> switches;
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};
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static bool find_chain(TTrack *From, TTrack *To, chain &Chain, std::string &Error);
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// with Switches the chain may run through the switches along their main tracks; its ends are regular paths
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static bool find_chain(TTrack *From, TTrack *To, chain &Chain, std::string &Error, bool const Switches = false);
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// the regular parts of a chain between its switches, empty ones skipped
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static std::vector<chain> chain_parts(chain const &Chain);
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// moves the track as a whole, From going to To, turned by Angle in the plan
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static void place(TTrack &Track, glm::dvec3 const &From, glm::dvec3 const &To, double const Angle);
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struct straight
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{
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@@ -140,6 +188,18 @@ class editor_track
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double split{0.5};
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};
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static bool find_curve(TTrack &Track, straight_tolerance const &Tolerance, double const Gauge, curve &Curve);
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// curve made of the given paths, each with the flag of being run from its start
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static bool analyse_curve(std::vector<std::pair<TTrack *, bool>> const &Run, double const Gauge, curve &Curve);
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// regular paths in line through the track, up to switches, free ends or about Limit metres each way
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static bool find_run(TTrack &Track, double const Limit, chain &Chain, std::string &Error);
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// the chain read as an alignment: a vertex at the intersection of the tangents of each curve
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struct line_vertex
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{
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glm::dvec2 position{0.0};
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curve shape;
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bool kink{false}; // the straights meet with no curve between them
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};
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static std::vector<line_vertex> recognize_line(chain const &Chain, straight_tolerance const &Tolerance, double const Gauge);
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// regular straight paths continuing a chain end in line, which the chain can take over
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struct straight_run
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{
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@@ -184,15 +244,17 @@ class editor_track
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static glm::dvec3 sampled_position(std::vector<route_sample> const &Samples, double const Chainage);
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// grade of the path which adjoins the end of the route, positive rising along the route
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static bool adjoining_grade(route const &Route, bool const Atend, double &Grade);
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// path off the route whose end no longer meets the adjoining path in height
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// path off the route whose end no longer met the adjoining path in height
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struct height_gap
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{
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TTrack *track{nullptr};
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TTrack *neighbour{nullptr};
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double gap{0.0}; // neighbour - track
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bool closed{false}; // the end of the neighbour was brought to the track
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};
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// sets elevations of the paths of the route; regular paths are split at the chainages in Breaks,
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// switches are tilted as a whole in the plane of their grade, branches included
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// switches are tilted as a whole in the plane of their grade, branches included, and the regular paths
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// off the route get their ends joined to the switches brought to the height there
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static std::vector<height_gap> apply_profile(route &Route, std::function<double(double)> const &Elevation, std::function<double(double)> const &Grade, std::vector<double> const &Breaks, std::vector<std::pair<TTrack *, state>> &States, std::vector<TTrack *> &Created);
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// carries elevations of the chain over to the new pieces, in proportion of the length
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static void keep_heights(chain const &Chain, std::vector<segment_data> &Pieces);
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@@ -214,6 +276,16 @@ class editor_track
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static std::vector<switch_template> find_switch_templates();
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static TTrack *load_path(std::string const &Text, TTrack const &Template, std::string const &Name = {});
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static TTrack *create_path(TTrack const &Style, segment_data const &Path);
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// parameters of a path laid where there's no other path to copy them from
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struct path_style
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{
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double velocity{100.0};
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std::string rail{"rail_screw_used1"};
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std::string ballast{"1435mm/tpbps-new2"};
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std::string rail_profile;
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};
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// the path goes to the layer receiving the items created in the editor
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static TTrack *create_path(path_style const &Style, segment_data const &Path);
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static TTrack *split_path(TTrack &Track, double const T);
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static double nearest_parameter(TTrack const &Track, glm::dvec3 const &Point);
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// point of the first path at the parameter of nearest_parameter()
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@@ -248,6 +320,8 @@ class editor_track
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private:
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static observer *s_observer;
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// sets the length, the ends and their directions of the chain of the tracks given
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static bool complete_chain(chain &Chain, std::string &Error);
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static void disconnect(TTrack &Track);
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static void join(TTrack &Track);
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static void connect(TTrack &Track, bool const Prevside, TTrack *Other, int const Endpointid);
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@@ -256,5 +330,6 @@ class editor_track
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static void store_switch_path(TTrack &Switch, int const Path);
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static void rebuild_geometry(TTrack &Track);
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static TTrack *clone(TTrack const &Template);
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static TTrack *load_text(std::string const &Text, TTrack const *Template, std::string const &Name);
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static void move_straight(straight const &Line, glm::dvec3 const &Start, glm::dvec3 const &End, std::function<bool(TTrack const *)> const &Member);
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};
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