basic texture generation support, python multithreading fixes

This commit is contained in:
tmj-fstate
2018-10-21 01:29:27 +02:00
parent b51d5c3d2b
commit b36ed8db6c
11 changed files with 298 additions and 130 deletions

View File

@@ -453,7 +453,7 @@ bool TAnimModel::Init(std::string const &asName, std::string const &asReplacable
bool TAnimModel::Load(cParser *parser, bool ter)
{ // rozpoznanie wpisu modelu i ustawienie świateł
std::string name = parser->getToken<std::string>();
std::string texture = parser->getToken<std::string>(); // tekstura (zmienia na małe)
std::string texture = parser->getToken<std::string>( false ); // tekstura (zmienia na małe)
replace_slashes( name );
if (!Init( name, texture ))
{