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build 180202. tga texture origin bit recognition, audio file load failure crash fix, cab controls positioning fix,
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@@ -55,9 +55,10 @@ private:
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void load_TGA();
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void set_filtering() const;
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void downsize( GLuint const Format );
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void flip_vertical();
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// members
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std::vector<char> data; // texture data
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std::vector<char> data; // texture data (stored GL-style, bottom-left origin)
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resource_state data_state{ resource_state::none }; // current state of texture data
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int data_width{ 0 },
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data_height{ 0 },
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