changes, improved z buffer precision

This commit is contained in:
milek7
2018-07-24 16:42:18 +02:00
parent d5ce1d57e7
commit b69ffd85ea
7 changed files with 160 additions and 96 deletions

View File

@@ -743,7 +743,7 @@ opengl_texture::create() {
if (data_components == GL_DEPTH_COMPONENT)
{
glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
float borderColor[] = { 1.0f, 1.0f, 1.0f, 1.0f };
float borderColor[] = { 0.0f, 0.0f, 0.0f, 0.0f };
glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, borderColor);
}
if (target == GL_TEXTURE_2D)