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refactor: change typedef, nullptr, scoped_lock and others

This commit is contained in:
jerrrrycho
2026-09-27 19:31:00 +02:00
parent 8fbb482350
commit b8c9724ca3
42 changed files with 186 additions and 186 deletions

View File

@@ -252,7 +252,7 @@ class opengl33_renderer : public gfx_renderer {
viewport_config *m_current_viewport = nullptr;
typedef std::vector<opengl33_light> opengllight_array;
using opengllight_array = std::vector<opengl33_light>;
// methods
std::unique_ptr<gl::program> make_shader(std::string v, std::string f);