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refactor: change typedef, nullptr, scoped_lock and others
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@@ -76,7 +76,7 @@ void TGauge::Init(TSubModel *Submodel, TSubModel *Submodelon, TGaugeAnimation Ty
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auto const nulloffset { glm::vec3{} };
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auto const offset { model_offset() };
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{
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std::vector<sound_source *> soundfxs = {
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std::vector soundfxs = {
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&m_soundfxincrease,
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&m_soundfxdecrease,
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&m_soundfxon,
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