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feat(track): parallax track materials blended at the joints
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@@ -118,6 +118,7 @@ class opengl46_renderer : public gfx_renderer {
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Terrain_Grass( std::vector<gfx::grass_kind> const &Kinds, std::vector<gfx::grass_chunk> const &Chunks ) override;
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// shader methods
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auto Fetch_Shader( std::string const &name ) -> std::shared_ptr<gl::program> override;
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auto Shader_Name( std::shared_ptr<gl::program> const &Program ) const -> std::string override;
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// texture methods
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texture_handle
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Fetch_Texture( std::string const &Filename, bool const Loadnow = true, GLint format_hint = GL_SRGB_ALPHA ) override;
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