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feat(editor): edit tracks loaded from the scenery
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@@ -542,7 +542,7 @@ void nodebank_panel::render()
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}
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// edit modes as tabs, each with its own settings
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std::pair<char const *, edit_mode> const modes[] = {{"Select", MODIFY}, {"Insert", ADD}, {"Brush", BRUSH}, {"Area fill", FILL}, {"Copy to bank", COPY}};
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std::pair<char const *, edit_mode> const modes[] = {{"Select", MODIFY}, {"Track", TRACK}, {"Insert", ADD}, {"Brush", BRUSH}, {"Area fill", FILL}, {"Copy to bank", COPY}};
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if (ImGui::BeginTabBar("##editmodes", ImGuiTabBarFlags_FittingPolicyResizeDown))
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{
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for (auto const &tab : modes)
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