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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 13:59:19 +02:00

opengl error fixes

This commit is contained in:
tmj-fstate
2019-11-14 15:49:12 +01:00
parent 33140dd6a9
commit babb43849e
9 changed files with 70 additions and 34 deletions

View File

@@ -371,6 +371,7 @@ global_settings::ConfigParse(cParser &Parser) {
GfxRenderer = "default"; GfxRenderer = "default";
} }
BasicRenderer = ( GfxRenderer == "simple" ); BasicRenderer = ( GfxRenderer == "simple" );
LegacyRenderer = ( GfxRenderer != "default" );
} }
else if( token == "shadows" ) { else if( token == "shadows" ) {
// shadow render toggle // shadow render toggle
@@ -728,8 +729,11 @@ global_settings::ConfigParse(cParser &Parser) {
#endif #endif
else if (token == "compresstex") { else if (token == "compresstex") {
Parser.getTokens( 1 ); Parser.getTokens( 1 );
if( false == gfx_usegles ) {
// ogl es use requires compression to be disabled
Parser >> compress_tex; Parser >> compress_tex;
} }
}
else if (token == "gfx.framebuffer.width") else if (token == "gfx.framebuffer.width")
{ {
Parser.getTokens(1, false); Parser.getTokens(1, false);
@@ -813,18 +817,22 @@ global_settings::ConfigParse(cParser &Parser) {
Parser.getTokens(1); Parser.getTokens(1);
Parser >> gfx_extraeffects; Parser >> gfx_extraeffects;
} }
/* /*
else if (token == "gfx.usegles") else if (token == "gfx.usegles")
{ {
Parser.getTokens(1); Parser.getTokens(1);
Parser >> gfx_usegles; Parser >> gfx_usegles;
if( true == gfx_usegles ) {
compress_tex = false;
gfx_shadergamma = true;
}
} }
*/
else if (token == "gfx.shadergamma") else if (token == "gfx.shadergamma")
{ {
Parser.getTokens(1); Parser.getTokens(1);
Parser >> gfx_shadergamma; Parser >> gfx_shadergamma;
} }
*/
else if (token == "python.mipmaps") else if (token == "python.mipmaps")
{ {
Parser.getTokens(1); Parser.getTokens(1);

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@@ -113,6 +113,7 @@ struct global_settings {
int DynamicLightCount{ 3 }; int DynamicLightCount{ 3 };
bool ScaleSpecularValues{ true }; bool ScaleSpecularValues{ true };
std::string GfxRenderer{ "default" }; std::string GfxRenderer{ "default" };
bool LegacyRenderer{ false };
bool BasicRenderer{ false }; bool BasicRenderer{ false };
bool RenderShadows{ true }; bool RenderShadows{ true };
int RenderCabShadowsRange{ 0 }; int RenderCabShadowsRange{ 0 };

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@@ -826,8 +826,10 @@ opengl_texture::create() {
if (data_components == GL_DEPTH_COMPONENT) if (data_components == GL_DEPTH_COMPONENT)
{ {
glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
if( false == Global.gfx_usegles ) {
float borderColor[] = { 0.0f, 0.0f, 0.0f, 0.0f }; float borderColor[] = { 0.0f, 0.0f, 0.0f, 0.0f };
glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, borderColor); glTexParameterfv( target, GL_TEXTURE_BORDER_COLOR, borderColor );
}
} }
if (Global.gfx_usegles) if (Global.gfx_usegles)
@@ -1026,7 +1028,7 @@ opengl_texture::set_filtering() const {
::glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, Global.AnisotropicFiltering ); ::glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, Global.AnisotropicFiltering );
} }
if( false == Global.gfx_usegles ) { if( Global.LegacyRenderer ) {
bool sharpen{ false }; bool sharpen{ false };
for( auto const &trait : traits ) { for( auto const &trait : traits ) {
@@ -1040,11 +1042,11 @@ opengl_texture::set_filtering() const {
if( true == sharpen ) { if( true == sharpen ) {
// #: sharpen more // #: sharpen more
::glTexEnvf( GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -2.0 ); ::glTexEnvf( GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -2.0f );
} }
else { else {
// regular texture sharpening // regular texture sharpening
::glTexEnvf( GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -1.0 ); ::glTexEnvf( GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -1.0f );
} }
} }
} }

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@@ -36,7 +36,7 @@ struct opengl_texture {
void void
release(); release();
void void
alloc_rendertarget( GLint format, GLint components, int width, int height, int samples = 1, GLint wrap = GL_CLAMP_TO_BORDER ); alloc_rendertarget( GLint format, GLint components, int width, int height, int samples = 1, GLint wrap = GL_CLAMP_TO_EDGE );
void void
set_components_hint( GLint hint ); set_components_hint( GLint hint );
static void static void

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@@ -39,6 +39,8 @@ void gl::buffer::bind_base(targets target, GLuint index)
void gl::buffer::unbind(targets target) void gl::buffer::unbind(targets target)
{ {
if( binding_points[ target ] == 0 ) { return; }
glBindBuffer(glenum_target(target), 0); glBindBuffer(glenum_target(target), 0);
binding_points[target] = 0; binding_points[target] = 0;
} }

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@@ -34,6 +34,7 @@ void gl::query::end()
std::optional<int64_t> gl::query::result() std::optional<int64_t> gl::query::result()
{ {
end(); // intercept potential error if the result check is called for still active object
GLuint ready; GLuint ready;
glGetQueryObjectuiv(*this, GL_QUERY_RESULT_AVAILABLE, &ready); glGetQueryObjectuiv(*this, GL_QUERY_RESULT_AVAILABLE, &ready);
int64_t value = 0; int64_t value = 0;

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@@ -26,8 +26,25 @@ int const EU07_PICKBUFFERSIZE{1024}; // size of (square) textures bound with the
auto const gammacorrection { glm::vec3( 2.2f ) }; auto const gammacorrection { glm::vec3( 2.2f ) };
void GLAPIENTRY
ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam ) {
ErrorLog(
"bad gfx code: " + std::string( type == GL_DEBUG_TYPE_ERROR ? "** GL ERROR **" : "" )
+ " type = " + to_hex_str( id )
+ ", severity = " + to_hex_str( severity )
+ ", message = " + message );
}
bool opengl33_renderer::Init(GLFWwindow *Window) bool opengl33_renderer::Init(GLFWwindow *Window)
{ {
/*
if( false == Global.gfx_usegles ) {
// enable for gles after move to 3.2+
glEnable( GL_DEBUG_OUTPUT );
glDebugMessageCallback( ErrorCallback, 0 );
}
*/
if (!Init_caps()) if (!Init_caps())
return false; return false;
@@ -1691,11 +1708,13 @@ void opengl33_renderer::Bind_Material_Shadow(material_handle const Material)
m_textures.bind(0, material.textures[0]); m_textures.bind(0, material.textures[0]);
m_alpha_shadow_shader->bind(); m_alpha_shadow_shader->bind();
} }
else else {
m_shadow_shader->bind(); m_shadow_shader->bind();
} }
else }
else {
m_shadow_shader->bind(); m_shadow_shader->bind();
}
} }
opengl_material const &opengl33_renderer::Material(material_handle const Material) const opengl_material const &opengl33_renderer::Material(material_handle const Material) const
@@ -2440,14 +2459,17 @@ bool opengl33_renderer::Render_cab(TDynamicObject const *Dynamic, float const Li
break; break;
} }
case rendermode::cabshadows: case rendermode::cabshadows: {
if (true == Alpha) if( true == Alpha ) {
// translucent parts // translucent parts
Render_Alpha(Dynamic->mdKabina, Dynamic->Material(), 0.0); Render_Alpha( Dynamic->mdKabina, Dynamic->Material(), 0.0 );
else }
else {
// opaque parts // opaque parts
Render(Dynamic->mdKabina, Dynamic->Material(), 0.0); Render( Dynamic->mdKabina, Dynamic->Material(), 0.0 );
}
break; break;
}
case rendermode::pickcontrols: case rendermode::pickcontrols:
{ {
Render(Dynamic->mdKabina, Dynamic->Material(), 0.0); Render(Dynamic->mdKabina, Dynamic->Material(), 0.0);

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@@ -77,9 +77,9 @@
#include "glad/glad.h" #include "glad/glad.h"
#include "GL/glu.h" //#include "GL/glu.h"
#define GLFW_INCLUDE_NONE #define GLFW_INCLUDE_GLU
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#ifndef GLFW_TRUE #ifndef GLFW_TRUE

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@@ -92,7 +92,7 @@ ui_layer::init( GLFWwindow *Window ) {
if( Global.GfxRenderer == "default" ) { if( Global.GfxRenderer == "default" ) {
// opengl 3.3 render path // opengl 3.3 render path
if( Global.gfx_usegles ) { if( Global.gfx_usegles ) {
ImGui_ImplOpenGL3_Init( "#version 300 es\nprecision highp float;" ); ImGui_ImplOpenGL3_Init( "#version 300 es" );
} }
else { else {
ImGui_ImplOpenGL3_Init( "#version 330 core" ); ImGui_ImplOpenGL3_Init( "#version 330 core" );